Talking Games: An Empirical Study of Speech-based Cursor Control Mechanisms
ROILA: RObot Interaction LAnguage
Comparison of Verbal and Non-Verbal Voice Interaction
Authors: Čech, P., Bureš, V., Mikulecká, J., Rohrová, H.
Year: 2009
Journal: ICPCM 2009, Sydney College of Mangement, Australia
Quebra de barreiras de comunica»c~ao para portadores de paralisia cerebral.
Authors: Condado, Paulo Alexandre Lucas Afonso
Year: 2009
Journal: UNIVERSIDADE DO ALGARVE, Doutoramento em Engenharia Electr¶onica e Computa»c~ao Ci^encias de Computa»c~ao
ON THE DESIGN OF PROGRAM EXECUTION ENVIRONMENTS FOR NON-SIGHTED COMPUTER PROGRAMMERS
Authors: STEFIK, ANDREAS MIKAL
Year: 2008
Journal: WASHINGTON STATE UNIVERSITY School of Electrical Engineering and Computer Science, Dissertation
Towards Generalized Accessibility of Video Games for the Visually Impaired
Interface and Interaction Design for One-Handed Mobile Computing
Design and evaluation of a non-verbal voice-controlled cursor for point-and-click tasks
Authors: Chanjaradwichai Supadaech , Punyabukkana Proadpran and Suchato Atiwong
Year: 2010
Journal: iCREATe '10 Proceedings of the 4th International Convention on Rehabilitation Engineering & Assistive Technology
Advances in Game Accessibility from 2005 to 2010
Authors: Thomas Westin, Kevin Bierre, Dimitris Gramenos and Michelle Hinn
Year: 2011
Journal: Universal Access in Human-Computer Interaction. Users Diversity
ISSN: 0302-9743
Use of speech technology in real life environment
Authors: Ruimin Hu; Shaojian Zhu ;Jinjuan Feng; Andrew Sears
Year: 2011
Journal: UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: applications and services
Voice Games: Investigation Into the Use of Non-speech Voice Input for Making Computer Games More Accessible
Advances in Game Accessibility from 2005 to 2010
Authors: Thomas Westin, Kevin Bierre, Dimitris Gramenos, and Michelle Hinn
Year: 2011
Journal: Universal Access in HCI, Part II, HCII 2011